Lost in blue rom ds3/18/2023 ![]() ![]() so close you can see them but they might not see you (sometimes, if you have the icon on your screen they might be able to see you so be on your toes). ![]() too far away from that unit for it to count or b. The enemy circles on your screen mark their location, and if one of them disappears, either you're a. Also, if you make it to the next screen (you lose sight of them behind you) there's this calming sound instead of the run like hell music that means you escaped them. If they see you, run like heck to either the supply room (middle of the screen), grassland exit (that big ol' one way log in the northeast corner), or back to the ruin entrance. If you finish, you will find a room where the left leads to a path that goes back the first room while the right door leads to.īandits: They are evil and want to kill the crap out of you. The first switch activates the water flow, so don't press it until you know you've got it, and the second switch once you get across freezes the puzzle permanently just in case you need to leave and then come back and finish. In the first room is drinking water, and there's supposedly an escape to the grassland's water flow in the pools where the water comes from in the puzzle rooms, but I don't recommend seeing if it works. They involve a butload of pushing and climbing over blocks to push them out, and only crates can float, black stones can be moved but can't float, and gray stones are unmovable and can't float either. Ruins: After activating the water with the double switch, there are nine water puzzles to get through the back entrance to the ruins in the grassland. ![]() The stamina/steroid/insomnia? mushroom pauses your stamina gauge so you can do stuff that would normally decrease the level and it won't, but the effect lasts only about a minute. Of course, that doesn't do diddly squat if you're sleeping. Mushrooms: The effect of a mushroom is not forever, although there is one mushroom that is supposed to heal you. ![]()
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